Dear Vedal. Release this game on Steam. Pretty please! I really want to play this game on my Steam Deck. Also, please do not forget to add: achievements and cards, as well as steam cloud support. I will definitely buy it.
Very cute game, I loved the art and the sound effects. The puzzle mechanics are creative and incorporated Evil Neuro’s theme well. The polish on the visuals was well done! The only thing I would say is distracting is the initial confusion on how to use Evil Neuro and also of course, some bugs/ending. Overall, great job!
The bug around Evil Neuro not moving is cause by having your controller plugged in. This causes you to able to move Evil via the controller. This bug also allows you to be able to gain infinte drone power. Unity things. Ignoring this, it's pretty good with very good puzzles. Kinda wish there was more of a story element but still good. 8/10
The lack of undo function and spareseness of checkpoints means that one mistake might force you to redo several puzzles. It's a neat game but sadly that makes it too painful to play. I understand that it was made for a game jam, but they should still have taken that into account with creating checkpoints.
I really like the art and sound design. The puzzles are quite simple but fun. The main issue of the game is with the coding. There are way too many bugs, the game mechanics don't feel consistent, and it gets in the way of having fun solving the puzzles. Some of the bugs are harmless, some make it impossible to progress, some let you completely skip most of the levels and finish the game in under 3 minutes (good for speedrunning I guess?). There is no proper ending, no main menu, no credits, the game feels untested, unpolished and unfinished. Overall, I'd say it is 3/10.
There's a bug where Evil Neuro doesn't move whatsoever. Only been able to progress by glitching out the game. By pushing the mirror at the same moment as spawning Evil Neuro, you create a sort of phantom Evil that's visible but intangible. Once the phantom is created, Evil Neuro can be created with the mirror as it's supposed to and mirror your movements. It only works if you have only te Mirror artifact, and once the phantom is created, Evil Neuro will function until you next reset (either manually or by death). Super finicky and annoying to do, but it's a temporary solution for those also suffering the bug.
Looks cute and starts off with some crude puzzles (easy and no real solution, just sort of have to do a thing). Had to stop playing when I put a relic on a pedestal, as there isn't really a way for the player to figure out what evil neuro appearing is supposed to do. 2/10
It's not just a button press, you also need a lot of testing, because unexpected things can happen. So how about try asking nicely next time, and then MAYBE the developer will be kind enough to dedicate some of their limited time to testing and releasing a Linux version.
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made it so give cookie
Dear Vedal. Release this game on Steam. Pretty please! I really want to play this game on my Steam Deck. Also, please do not forget to add: achievements and cards, as well as steam cloud support. I will definitely buy it.
A silly question, but how do I move the character? Game is just started and nothing moves Neuro, not wasd, no arrow keys, no mouse.
Guys, what should i do with this spare pushable torch thingie? The comment with the most upvotes decides
How can I make it windowed mode to drag it from the portrait-mode screen? Win+Arrow dont work.
I got the hug ending
Very cute game, I loved the art and the sound effects. The puzzle mechanics are creative and incorporated Evil Neuro’s theme well. The polish on the visuals was well done! The only thing I would say is distracting is the initial confusion on how to use Evil Neuro and also of course, some bugs/ending. Overall, great job!
The bug around Evil Neuro not moving is cause by having your controller plugged in. This causes you to able to move Evil via the controller. This bug also allows you to be able to gain infinte drone power. Unity things. Ignoring this, it's pretty good with very good puzzles. Kinda wish there was more of a story element but still good. 8/10
I got this bug using only keyboard by pushing fire goblets with pillar
I somehow bugged the drone thing and skipped through the entire second chapter lmao
If you have a problem the mirror thingy, I unplugged my controller (playing on keyboard) and it worked (for me anyway). Have a good day.
give me the cookie 🔪🐢
The lack of undo function and spareseness of checkpoints means that one mistake might force you to redo several puzzles. It's a neat game but sadly that makes it too painful to play. I understand that it was made for a game jam, but they should still have taken that into account with creating checkpoints.
I really like the art and sound design. The puzzles are quite simple but fun. The main issue of the game is with the coding. There are way too many bugs, the game mechanics don't feel consistent, and it gets in the way of having fun solving the puzzles. Some of the bugs are harmless, some make it impossible to progress, some let you completely skip most of the levels and finish the game in under 3 minutes (good for speedrunning I guess?). There is no proper ending, no main menu, no credits, the game feels untested, unpolished and unfinished. Overall, I'd say it is 3/10.
Ah... Probably should've clarified he made it in 3 days for a game jam on the description
There's a bug where Evil Neuro doesn't move whatsoever. Only been able to progress by glitching out the game. By pushing the mirror at the same moment as spawning Evil Neuro, you create a sort of phantom Evil that's visible but intangible. Once the phantom is created, Evil Neuro can be created with the mirror as it's supposed to and mirror your movements. It only works if you have only te Mirror artifact, and once the phantom is created, Evil Neuro will function until you next reset (either manually or by death). Super finicky and annoying to do, but it's a temporary solution for those also suffering the bug.
Phantom Evil Neuro:
Does the job until after this part but then you get stuck. 😅
Very lovely little puzzle game, genuinely surprised as I didn't expect Vedal to be this good at level design, props my man!
5/5.
Is there a way to reset on the third level? You can get stuck if you put one of the pots to the other side.
Got stuck when Evil Neuro showed up.. couldn't get her to do anything but stand there. Wasn't helpful and couldn't get past that part.
For some people it's not working. She appears but doesn't move at all.
oh alr mb
The fix for the first time:
You have to spawn eliv down before the camera moves, then go back up and spawn again. the other will be frozen but the new one will work.
did everything and was a funny experience but wasnt there supposed to be an ending scene? guess they didnt finish it on time D;
Looks cute and starts off with some crude puzzles (easy and no real solution, just sort of have to do a thing). Had to stop playing when I put a relic on a pedestal, as there isn't really a way for the player to figure out what evil neuro appearing is supposed to do. 2/10
Art - Great
Controlls-clunky but fun
Puzzels- exciting
Story- non existing
Ending-underwelming
All in all- a fun puzzle game
Where is the webGL embed. D:
stop the whine and use wine
full playable under proton-ge
the bugs that occur everywhere else still occur
That is because literally nobody cares about you.
It's not just a button press, you also need a lot of testing, because unexpected things can happen.
So how about try asking nicely next time, and then MAYBE the developer will be kind enough to dedicate some of their limited time to testing and releasing a Linux version.